https://bugs.kde.org/show_bug.cgi?id=395725

--- Comment #59 from Alban Boissard <albanboiss...@gmail.com> ---
I agree this patch is not a perfect solution, and I agree with Paul McAuley (in
comment #44) and  Kristopher Ives (in comment#23) about a possible better
solution.

Note that to solve the issue, the effect just crop the corners of the QRegion
that define the "region to blur", it not involve hacky shader tricks.

I'm a beginner en C++ and with the kde code base, but  
So a possible pattern could be :
- Add three property for the Kdecoration :
"hasroundedCorners" for Kdecoration, default to flase if not set.
-

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