https://bugs.kde.org/show_bug.cgi?id=438126
Zachariah Anderson <xir...@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |xir...@gmail.com --- Comment #1 from Zachariah Anderson <xir...@gmail.com> --- Confirming this issue exists, and adding additional info. As far as I can tell this is a bug with Android 11's accessibility services. I discovered this issue also effects game controllers, causing all inputs from any hardware to declare there origin as a 'Virtual' device with vendor and device ids only showing 0000. This broke compatibility with any game that uses controller specific profiles, or has multiplayer. I don't know if this bug is still present in Android 12, but if so it may need addressing in KDE Connect. To recreate the issue, and confirm it, enable the KDE Connect accessibility service, and test a controller with a gamepad tester app. You should see device: Virtual instead of the controllers original identifier. The keyboard defaults to American as the input subsystem loads the Virtual device with Androids default keymap. -- You are receiving this mail because: You are watching all bug changes.