https://bugs.kde.org/show_bug.cgi?id=422285

Nate Graham <n...@kde.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|---                         |FIXED
      Latest Commit|                            |https://invent.kde.org/grap
                   |                            |hics/spectacle/commit/e6d64
                   |                            |481699c5bfac8d552455c0ffc2a
                   |                            |8ac68f4f
             Status|REPORTED                    |RESOLVED

--- Comment #8 from Nate Graham <n...@kde.org> ---
Git commit e6d64481699c5bfac8d552455c0ffc2a8ac68f4f by Nate Graham, on behalf
of Bernie Innocenti.
Committed on 15/10/2021 at 20:40.
Pushed by ngraham into branch 'master'.

Fix capturing from depth 30 screens (10bpc)

The color order was incorrect, or rather, not matching the screen
created by the amdgpu DDX driver.

There's probably a better and more portable way to create a compatible
QImage for an XCB image, but I don't know what it is. At least now the
color order for 30bpp matches 24bpp, so on a given platform it should be
either always correct or always wrong.

M  +1    -1    src/Platforms/PlatformXcb.cpp

https://invent.kde.org/graphics/spectacle/commit/e6d64481699c5bfac8d552455c0ffc2a8ac68f4f

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