https://bugs.kde.org/show_bug.cgi?id=439156

--- Comment #11 from thequ...@gmail.com ---
Oh! Auto switching to nearest neighbor explains drastic change in quality. But
there's something more than that, look at the attachment 139671, 56.5% zoom, 
high quality filtering smooths pixels out but the line appears "wavey", should
it work like that? Can it be improved?
Also you can restrict zoom levels to integers only when nearest neighbor is
enabled (if user wants to see pixels at close zoom, user expects them to look
sharp anyway?). But it won't work if the canvas is rotated

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