https://bugs.kde.org/show_bug.cgi?id=443111

            Bug ID: 443111
           Summary: Create from Clipboard not working as intended
           Product: krita
           Version: nightly build (please specify the git hash!)
          Platform: Other
                OS: Microsoft Windows
            Status: REPORTED
          Severity: crash
          Priority: NOR
         Component: File formats
          Assignee: krita-bugs-n...@kde.org
          Reporter: rexel_...@yahoo.com
  Target Milestone: ---

SUMMARY
Create from Clipboard is a bit buggy in Krita 5. I've tested it in both beta1
and pre-alpha and got the same results.

STEPS TO REPRODUCE
1. Right click an image from a browser
2. Select copy image
3. Click New File in Krita
4. Click Create from Clipboard

OBSERVED RESULT

I've gotten a few different results:

a. Krita crashes
b. Krita doesn't detect the new image and image dimensions from the clipboard
c. Krita creates an image but only gets the correct dimensions with a white
background layer, the image from the clipboard has to be pasted manually.
d. Krita doesn't show the preview of the image from the clipboard in the Create
New Document docker

EXPECTED RESULT

Krita shows a preview of the image from the clipboard, and clicking Create
would automatically put the image from the clipboard as the background layer in
the new document as it has done in Krita 4

SOFTWARE/OS VERSIONS
Krita

 Version: 5.1.0-prealpha (git ab9b478)
 Languages: en_US, en
 Hidpi: true

Qt

  Version (compiled): 5.12.11
  Version (loaded): 5.12.11

OS Information

  Build ABI: x86_64-little_endian-llp64
  Build CPU: x86_64
  CPU: x86_64
  Kernel Type: winnt
  Kernel Version: 10.0.19042
  Pretty Productname: Windows 10 (10.0)
  Product Type: windows
  Product Version: 10

OpenGL Info

  Vendor:  "Google Inc." 
  Renderer:  "ANGLE (NVIDIA GeForce RTX 2060 Direct3D11 vs_5_0 ps_5_0)" 
  Version:  "OpenGL ES 3.0 (ANGLE 2.1.0.57ea533f79a7)" 
  Shading language:  "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0.57ea533f79a7)" 
  Requested format:  QSurfaceFormat(version 3.0, options
QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24,
redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8,
stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer,
swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile 
QSurfaceFormat::CompatibilityProfile) 
  Current format:    QSurfaceFormat(version 3.0, options
QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8,
greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8,
samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0,
colorSpace QSurfaceFormat::DefaultColorSpace, profile 
QSurfaceFormat::NoProfile) 
     Version: 3.0
     Supports deprecated functions false 
     is OpenGL ES: true 
  supportsBufferMapping: true 
  supportsBufferInvalidation: false 

QPA OpenGL Detection Info 
  supportsDesktopGL: true 
  supportsAngleD3D11: true 
  isQtPreferAngle: true 

useBufferInvalidation (config option): false


Hardware Information

  GPU Acceleration: auto
  Memory: 16332 Mb
  Number of Cores: 12
  Swap Location: C:/Users/Rexel Bartolome/AppData/Local/Temp

Current Settings

  Current Swap Location: C:/Users/Rexel Bartolome/AppData/Local/Temp
  Current Swap Location writable: true
  Undo Enabled: true
  Undo Stack Limit: 30
  Use OpenGL: true
  Use OpenGL Texture Buffer: true
  Disable Vector Optimizations: false
  Disable AVX Optimizations: false
  Canvas State: OPENGL_SUCCESS
  Autosave Interval: 900
  Use Backup Files: true
  Number of Backups Kept: 1
  Backup File Suffix: ~
  Backup Location: Same Folder as the File
  Backup Location writable: false
  Use Win8 Pointer Input: true
  Use RightMiddleTabletButton Workaround: false
  Levels of Detail Enabled: false
  Use Zip64: false


Display Information
Number of screens: 2
        Screen: 0
                Name: \\.\DISPLAY1
                Depth: 32
                Scale: 1
                Resolution in pixels: 1920x1080
                Manufacturer: 
                Model: 
                Refresh Rate: 60
        Screen: 1
                Name: \\.\DISPLAY2
                Depth: 32
                Scale: 1
                Resolution in pixels: 1920x1080
                Manufacturer: 
                Model: 
                Refresh Rate: 60

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