https://bugs.kde.org/show_bug.cgi?id=401940

--- Comment #31 from sh_zam <sh...@sdf.org> ---
> --- Comment #30 from vanyossi <ghe...@gmail.com> ---
> Im getting this bug on macOS M1. Removing the if for NVIDIA and openGLES (from
> comment 29 patch) fixes the bug for this chip, however may I ask if this can 
> be
> applied to all opengl aware devices we support?

Hello!

I think it should be safe enough to apply this to all OpenGL devices,
even though DesktopGL (seems like only Linux now) isn't a victim to the
bug.

I did some rudimentary testing on Linux and everything seems fine.

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