https://bugs.kde.org/show_bug.cgi?id=442474

            Bug ID: 442474
           Summary: The first brush tip of ABR-Files isn't loaded
           Product: krita
           Version: nightly build (please specify the git hash!)
          Platform: Microsoft Windows
                OS: Microsoft Windows
            Status: REPORTED
          Severity: normal
          Priority: NOR
         Component: Resource Management
          Assignee: krita-bugs-n...@kde.org
          Reporter: michelist.tracksb...@yahoo.com
  Target Milestone: ---

The observed error is that the first Brush Tip of an ABR file is not loaded,
all other Brush Tips contained in the ABR file are displayed and available.  It
doesn't matter if the ABR files are located in subdirectories of Kritas
resource folder "brushes" or directly in "brushes". 
I have already reported this on Krita-Artists.org (1st test & 3rd test in that
report), the report can be found here: 
https://krita-artists.org/t/help-krita-improve-with-structured-beta-testing-of-the-new-resource-system-in-krita-5-0/28779/25

Here is the compact version to reproduce it: 

1. get an ABR file and check its content (with abrMate, abrViewr.NET, Argus
Preset Viewer, GIMP or Photoshop). 

2. import the previously checked ABR file into Krita using one of the options
available for this purpose: 
  a. Settings >> Manage Resources Libraries... >> Import 
  b. Settings >> Manage Resources... >> Import Resources 
  c. Import using the Import button in the Brush Editor 
  d. or copy the ABR file with a file manager into the resource folder
"brushes" or a subfolder of it before opening Krita.

3. open the Brush Editor in Krita and check if the first Brush Tip of the
respective ABR file is displayed in the Brush Editor. 

Observed result: 
The first brush tip of each tested ABR file is not displayed.
I checked this several times with version 5.0.0-beta1 (git 7f1fe37) and once
with version 5.0.0-beta1. 

Expected result: 
All included Brush Tips should be displayed and usable. 

#################


This is my first bug report and so it is probably not perfect. 
Bug 409786 could not load Brush Tips at all, bug 335463 was probably a user
error, bug 302543 seems to be a comprehension error regarding the function or
usability of ABR files in Krita, otherwise I could not find any bug like this
via search.
If there are questions left, feel free to mail me via
michelist.tracksb...@yahoo.com  (but it may take some time for me to answer).

Michelist

#################

Additional Info: 

The used ABR files can be downloaded here for free if you like to check it with
them: 

https://www.deviantart.com/andrei-oprinca/art/Flying-birds-brushes-336837084
https://resources.psdbox.com/downloads/animal-brushes-pack
https://resources.psdbox.com/downloads/tree-brushes-pack
https://www.brusheezy.com/brushes/58812-3-set-of-eyes-for-character-doodles-brushes


My exact system configuration: 

Krita

 Version: 5.0.0-beta1 (git 7f1fe37)
 Languages: en_US, en, en_US, en, en_US, en, en_US, en, en_US, en, en_US, en,
en_US, en, en_US, en, de_DE, de, en_US, en
 Hidpi: true

Qt

  Version (compiled): 5.12.11
  Version (loaded): 5.12.11

OS Information

  Build ABI: x86_64-little_endian-llp64
  Build CPU: x86_64
  CPU: x86_64
  Kernel Type: winnt
  Kernel Version: 10.0.18363
  Pretty Productname: Windows 10 (10.0)
  Product Type: windows
  Product Version: 10

OpenGL Info

  Vendor:  "ATI Technologies Inc." 
  Renderer:  "Radeon RX 580 Series" 
  Version:  "3.0.13596 Compatibility Profile Context 20.10.35.02 27.20.1034.6" 
  Shading language:  "4.60" 
  Requested format:  QSurfaceFormat(version 3.0, options
QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24,
redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8,
stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer,
swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile 
QSurfaceFormat::CompatibilityProfile) 
  Current format:    QSurfaceFormat(version 3.0, options
QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24,
redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8,
stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DoubleBuffer,
swapInterval 1, colorSpace QSurfaceFormat::sRGBColorSpace, profile 
QSurfaceFormat::NoProfile) 
     Version: 3.0
     Supports deprecated functions true 
     is OpenGL ES: false 

QPA OpenGL Detection Info 
  supportsDesktopGL: true 
  supportsAngleD3D11: true 
  isQtPreferAngle: true 

Hardware Information

  GPU Acceleration: desktop
  Memory: 98227 Mb
  Number of Cores: 24
  Swap Location: D:/_TEMP

Current Settings

  Current Swap Location: D:/_TEMP
  Current Swap Location writable: true
  Undo Enabled: true
  Undo Stack Limit: 200
  Use OpenGL: true
  Use OpenGL Texture Buffer: true
  Disable Vector Optimizations: false
  Disable AVX Optimizations: false
  Canvas State: OPENGL_SUCCESS
  Autosave Interval: 900
  Use Backup Files: true
  Number of Backups Kept: 1
  Backup File Suffix: ~
  Backup Location: Same Folder as the File
  Backup Location writable: false
  Use Win8 Pointer Input: false
  Use RightMiddleTabletButton Workaround: false
  Levels of Detail Enabled: false
  Use Zip64: false


Display Information
Number of screens: 2
        Screen: 0
                Name: \\.\DISPLAY1
                Depth: 32
                Scale: 1
                Resolution in pixels: 1920x1080
                Manufacturer: 
                Model: 
                Refresh Rate: 60
        Screen: 1
                Name: \\.\DISPLAY2
                Depth: 32
                Scale: 1
                Resolution in pixels: 1920x1080
                Manufacturer: 
                Model: 
                Refresh Rate: 50

Current Settings

  Current Swap Location: D:/_TEMP
  Current Swap Location writable: true
  Undo Enabled: true
  Undo Stack Limit: 200
  Use OpenGL: true
  Use OpenGL Texture Buffer: true
  Disable Vector Optimizations: false
  Disable AVX Optimizations: false
  Canvas State: OPENGL_SUCCESS
  Autosave Interval: 900
  Use Backup Files: true
  Number of Backups Kept: 1
  Backup File Suffix: ~
  Backup Location: Same Folder as the File
  Backup Location writable: false
  Use Win8 Pointer Input: false
  Use RightMiddleTabletButton Workaround: false
  Levels of Detail Enabled: false
  Use Zip64: false


Current Settings

  Current Swap Location: D:/_TEMP
  Current Swap Location writable: true
  Undo Enabled: true
  Undo Stack Limit: 200
  Use OpenGL: true
  Use OpenGL Texture Buffer: true
  Disable Vector Optimizations: false
  Disable AVX Optimizations: false
  Canvas State: OPENGL_SUCCESS
  Autosave Interval: 900
  Use Backup Files: true
  Number of Backups Kept: 1
  Backup File Suffix: ~
  Backup Location: Same Folder as the File
  Backup Location writable: false
  Use Win8 Pointer Input: false
  Use RightMiddleTabletButton Workaround: false
  Levels of Detail Enabled: false
  Use Zip64: false



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