https://bugs.kde.org/show_bug.cgi?id=428999

Nate Graham <n...@kde.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|BACKTRACE                   |WAITINGFORINFO

--- Comment #5 from Nate Graham <n...@kde.org> ---
Thanks. Looks like it's stuck in QSGThreadedRenderLoop::polishAndSync().

I wonder... can you try again with the "Basic" (unthreaded) render loop? You
can access this setting in the hidden "Plasma Renderer" settings window, which
yo can find by searching for "Plasma Renderer" in Kickoff or KRunner.

Are you using an NVIDIA GPU, by any chance?

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