https://bugs.kde.org/show_bug.cgi?id=439720

--- Comment #1 from tcanabr...@kde.org ---
That's quite neat, but I don't think it's easy to do on konsole.
If you want to experiment, the file that should be modified for this is
TerminalDisplay.cpp
there should probably be some change on Screen.h/cpp and/or
ScreenWindow.h/cpp

We need to track where the cursor is, and where the cursor is going to
paint accordingly.
Currently we just paint the current cursor position.

On Sat, Jul 10, 2021 at 12:33 PM Andreas Schneider <bugzilla_nore...@kde.org>
wrote:

> https://bugs.kde.org/show_bug.cgi?id=439720
>
>             Bug ID: 439720
>            Summary: [FEATURE] Add support for animated cursor like neovide
>            Product: konsole
>            Version: unspecified
>           Platform: Other
>                 OS: Linux
>             Status: REPORTED
>           Severity: normal
>           Priority: NOR
>          Component: emulation
>           Assignee: konsole-de...@kde.org
>           Reporter: a...@cryptomilk.org
>   Target Milestone: ---
>
> SUMMARY
>
> It would be neat to have an animated cursor like in neovide as an option in
> konsole:
>
> https://github.com/Kethku/neovide
>
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