https://bugs.kde.org/show_bug.cgi?id=438815
Aleix Pol <aleix...@kde.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|ASSIGNED |RESOLVED Latest Commit| |https://invent.kde.org/netw | |ork/krfb/commit/b8f972d59e5 | |a8f4240a41153837fb45d361d18 | |40 Resolution|--- |FIXED --- Comment #2 from Aleix Pol <aleix...@kde.org> --- Git commit b8f972d59e5a8f4240a41153837fb45d361d1840 by Aleix Pol. Committed on 17/06/2021 at 19:03. Pushed by apol into branch 'master'. Fix crash when the destination stride != source stride When we allocate the locally mapped texture size, use the announced stride (aka bytes per line) instead of the texture width. Otherwise we might overflow and crash eventually. M +3 -2 framebuffers/pipewire/pw_framebuffer.cpp https://invent.kde.org/network/krfb/commit/b8f972d59e5a8f4240a41153837fb45d361d1840 -- You are receiving this mail because: You are watching all bug changes.