https://bugs.kde.org/show_bug.cgi?id=438815

Aleix Pol <aleix...@kde.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|ASSIGNED                    |RESOLVED
      Latest Commit|                            |https://invent.kde.org/netw
                   |                            |ork/krfb/commit/b8f972d59e5
                   |                            |a8f4240a41153837fb45d361d18
                   |                            |40
         Resolution|---                         |FIXED

--- Comment #2 from Aleix Pol <aleix...@kde.org> ---
Git commit b8f972d59e5a8f4240a41153837fb45d361d1840 by Aleix Pol.
Committed on 17/06/2021 at 19:03.
Pushed by apol into branch 'master'.

Fix crash when the destination stride != source stride

When we allocate the locally mapped texture size, use the announced
stride (aka bytes per line) instead of the texture width. Otherwise we
might overflow and crash eventually.

M  +3    -2    framebuffers/pipewire/pw_framebuffer.cpp

https://invent.kde.org/network/krfb/commit/b8f972d59e5a8f4240a41153837fb45d361d1840

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