https://bugs.kde.org/show_bug.cgi?id=436095

--- Comment #5 from Harald Sitter <sit...@kde.org> ---
>From only looking at the code I'd say there is no bounds check on the
minimum_layer[] access, meaning it will sail right past it in a Release build
and get garbage back if the screen is out of bounds (which conceivably it can
be since I would have no screens at some point when it is powered off). IOW I
believe there needs to be some sort of skip condition if screen<0 || screen >=
minimum_layer.size() to not access out of bounds maps.

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