https://bugs.kde.org/show_bug.cgi?id=436095
--- Comment #5 from Harald Sitter <sit...@kde.org> --- >From only looking at the code I'd say there is no bounds check on the minimum_layer[] access, meaning it will sail right past it in a Release build and get garbage back if the screen is out of bounds (which conceivably it can be since I would have no screens at some point when it is powered off). IOW I believe there needs to be some sort of skip condition if screen<0 || screen >= minimum_layer.size() to not access out of bounds maps. -- You are receiving this mail because: You are watching all bug changes.