https://bugs.kde.org/show_bug.cgi?id=435978

--- Comment #4 from Ethan Lee <flibitijib...@flibitijibibo.com> ---
This was investigated further and it turns out that both SDL and KWin are doing
the correct thing - my OpenGL test had an issue where we were using a
yet-to-be-shipped EGL_EXT_swap_control_tear implementation, so it was
unintentionally skipping vsync. What this bug turned out to be was HideWindow
getting caught in Wayland's ability to block programs that wait on vsync when
they're obscured, which hidden windows of course will be.

This is actually a huge issue for us but it's not unique to KWin. See the
following bug for more info:

https://github.com/libsdl-org/SDL/issues/4335

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