https://bugs.kde.org/show_bug.cgi?id=190372
Albert Astals Cid <aa...@kde.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |junior-jobs CC| |aa...@kde.org --- Comment #7 from Albert Astals Cid <aa...@kde.org> --- This should be relatively easy to fix, on Game::pause we need to remember if m_bonusTimer, m_preyTimer where running and how much was left of them (and them stop them) and in Game::start restart them if they were active. If someone wants to do some coding please propose a Merge Request against https://invent.kde.org/games/kapman If not i'll try to have a look when i have time (which may be never) -- You are receiving this mail because: You are watching all bug changes.