https://bugs.kde.org/show_bug.cgi?id=410726

--- Comment #27 from Ruman Gerst <mrbo...@live.de> ---
Created attachment 136502
  --> https://bugs.kde.org/attachment.cgi?id=136502&action=edit
Audio artifact is not reproducible in 24 FPS

> Could you confirm that this isn't happening in say a 30fps or 24fps project?

I tried to cut the audio the same in two projects (60 FPS and 24 FPS). I could
not get the 24 FPS project to make audio artifacts.

But I noticed something interesting: In the 24 FPS project, the rendered result
contains still a part of the "uuuh" (very hard to notice, but it's there). With
60 FPS it's exactly at the time where the audio artifact happens.

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