https://bugs.kde.org/show_bug.cgi?id=275078
--- Comment #16 from Jens Ramke <jens.ra...@gmail.com> --- There is nothing inherently wrong with pixelation or blurriness. It's just the result of a resampling algorithm (e.g. Nearest neighbor for pixelation) and can be desired depending on the use case. The behavior (i.e. "zoom" level) and algorithm should be configurable separately for sub- and super-sampling. Ideally in a way that can be easily adopted by Gwenview and others. -- You are receiving this mail because: You are watching all bug changes.