https://bugs.kde.org/show_bug.cgi?id=275078

--- Comment #16 from Jens Ramke <jens.ra...@gmail.com> ---
There is nothing inherently wrong with pixelation or blurriness. It's just the
result of a resampling algorithm (e.g. Nearest neighbor for pixelation) and can
be desired depending on the use case.

The behavior (i.e. "zoom" level) and algorithm should be configurable
separately for sub- and super-sampling.
Ideally in a way that can be easily adopted by Gwenview and others.

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