https://bugs.kde.org/show_bug.cgi?id=430798
--- Comment #3 from Duncan <1i5t5.dun...@cox.net> --- (In reply to Bug Janitor Service from comment #2) > https://invent.kde.org/games/palapeli/-/merge_requests/5 That definitely fixes the segfault at startup, allowing palapeli to find the slicers, startup and play, both builtin and user-created puzzles, so it's verified to fix this bug. But then, as aacid mentions there, palapeli segfaults on the "finish" step when creating a new puzzle, with the below output to konsole if started from there: Could not find slicer "/lib64/qt5/plugins/palapelislicers/palapeli_jigsawslicer.so". So there's an apparently similar "can't find slicer" bug creating a new puzzle. (I suppose I should create an invent/gitlab account so I can comment on such things directly on invent... assuming I can, I've not tried...) -- You are receiving this mail because: You are watching all bug changes.