https://bugs.kde.org/show_bug.cgi?id=364729

--- Comment #4 from Thomas Lübking <thomas.luebk...@gmail.com> ---
The resolution is totally fucked up.

You've a  1366x768 screen, run it at 1024x768 (likely because that's the games
resolution) but the root window (ie. the workspace viewport) is still 1366x768

If the game doesn't grab the mouse, you should be able to shift the viewport by
moving the mouse to the screen edges.

Try running
xrandr --output LVDS1 --mode 1024x768
aoe2.sh  # ie. the game, ensure it doesn't fork so the next line isn't reached
before you quit
xrandr --output LVDS1 --auto

There's a chance that this is caused by the kscreen daemon ("kcmshell5 kded",
deactivate it in doubt) but most likely, the game (wine?) simply fails to set
the resolution (probably because it desires 4:3 but you're on 16:9)
It's not kwin related, though.

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