https://bugs.kde.org/show_bug.cgi?id=426458
Arjen Hiemstra <ahiems...@heimr.nl> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Latest Commit| |https://invent.kde.org/fram | |eworks/kquickcharts/commit/ | |eeb4ab08ef9fc14b64202bd42ff | |c2b83bd98ecf9 Status|CONFIRMED |RESOLVED --- Comment #5 from Arjen Hiemstra <ahiems...@heimr.nl> --- Git commit eeb4ab08ef9fc14b64202bd42ffc2b83bd98ecf9 by Arjen Hiemstra. Committed on 14/09/2020 at 08:54. Pushed by ahiemstra into branch 'master'. Remove check for GLES3 in SDFShader Qt doesn't actually support GLES3 and will insert incorrect stuff into the shader if we use GLSL 300. So remove the check for now and instead just always use GLES2. M +1 -5 src/scenegraph/SDFShader.cpp https://invent.kde.org/frameworks/kquickcharts/commit/eeb4ab08ef9fc14b64202bd42ffc2b83bd98ecf9 -- You are receiving this mail because: You are watching all bug changes.