https://bugs.kde.org/show_bug.cgi?id=426458

Arjen Hiemstra <ahiems...@heimr.nl> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|---                         |FIXED
      Latest Commit|                            |https://invent.kde.org/fram
                   |                            |eworks/kquickcharts/commit/
                   |                            |eeb4ab08ef9fc14b64202bd42ff
                   |                            |c2b83bd98ecf9
             Status|CONFIRMED                   |RESOLVED

--- Comment #5 from Arjen Hiemstra <ahiems...@heimr.nl> ---
Git commit eeb4ab08ef9fc14b64202bd42ffc2b83bd98ecf9 by Arjen Hiemstra.
Committed on 14/09/2020 at 08:54.
Pushed by ahiemstra into branch 'master'.

Remove check for GLES3 in SDFShader

Qt doesn't actually support GLES3 and will insert incorrect stuff into
the shader if we use GLSL 300. So remove the check for now and instead
just always use GLES2.

M  +1    -5    src/scenegraph/SDFShader.cpp

https://invent.kde.org/frameworks/kquickcharts/commit/eeb4ab08ef9fc14b64202bd42ffc2b83bd98ecf9

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