https://bugs.kde.org/show_bug.cgi?id=424665

--- Comment #2 from yggdrasilin...@gmail.com ---
Here's the output info from the settings I had when I first noticed the bug:

Krita


Version: 4.3.1-alpha (git 90110be)

Languages: en_GB, en, en_US, en

Hidpi: true


Qt


Version (compiled): 5.12.8

Version (loaded): 5.12.8


OS Information


Build ABI: x86_64-little_endian-llp64

Build CPU: x86_64

CPU: x86_64

Kernel Type: winnt

Kernel Version: 10.0.19041

Pretty Productname: Windows 10 (10.0)

Product Type: windows

Product Version: 10


OpenGL Info

Vendor: "Google Inc."

Renderer: "ANGLE (AMD Radeon HD 8670D Direct3D11 vs_5_0 ps_5_0)"

Version: "OpenGL ES 3.0 (ANGLE 2.1.0.57ea533f79a7)"

Shading language: "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0.57ea533f79a7)"

Requested format: QSurfaceFormat(version 3.0, options
QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize
24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize
8, stencilBufferSize 8, samples -1, swapBehavior
QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace
QSurfaceFormat::DefaultColorSpace, profile
QSurfaceFormat::CompatibilityProfile)

Current format: QSurfaceFormat(version 3.0, options
QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize
8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8,
stencilBufferSize 8, samples 0, swapBehavior
QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, colorSpace
QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile)

Version: 3.0

Supports deprecated functions false

is OpenGL ES: true


QPA OpenGL Detection Info

supportsDesktopGL: true

supportsAngleD3D11: true

isQtPreferAngle: true


Hardware Information


GPU Acceleration: auto

Memory: 7368 Mb

Number of Cores: 4

Swap Location: C:/Users/parafinch2/AppData/Local/Temp


Current Settings


Current Swap Location: C:/Users/parafinch2/AppData/Local/Temp

Current Swap Location writable: true

Undo Enabled: true

Undo Stack Limit: 150

Use OpenGL: true

Use OpenGL Texture Buffer: true

Use AMD Vectorization Workaround: false

Canvas State: OPENGL_SUCCESS

Autosave Interval: 300

Use Backup Files: true

Number of Backups Kept: 1

Backup File Suffix: ~

Backup Location: Same Folder as the File

Backup Location writable: false

Use Win8 Pointer Input: false

Use RightMiddleTabletButton Workaround: false

Levels of Detail Enabled: false

Use Zip64: false


Display Information

Number of screens: 1

Screen: 0

Name: \\.\DISPLAY1

Depth: 32

Scale: 1

Resolution in pixels: 1600x900

Manufacturer:

Model:

Refresh Rate: 60 It *was* indeed happening in the base update of 4.3.0 ,
that's why I switched to the nightly versions to see if perhaps that would
help. With graphics acceleration the bug doesn't occur, however it does
have a similar result with OpenGL. The only difference in that case is the
canvas does not show the tiling issue with the cursor, however I still
can't interact with the canvas. I should also note that attempting to pan
with the overview navigator doesn't work either. Apologies, I forgot to
mention that part in the original report.

On Mon, Jul 27, 2020 at 11:56 AM Tymond <bugzilla_nore...@kde.org> wrote:

> https://bugs.kde.org/show_bug.cgi?id=424665
>
> Tymond <tamtamy.tym...@gmail.com> changed:
>
>            What    |Removed                     |Added
>
> ----------------------------------------------------------------------------
>              Status|REPORTED                    |NEEDSINFO
>          Resolution|---                         |WAITINGFORINFO
>                  CC|                            |tamtamy.tym...@gmail.com
>
> --- Comment #1 from Tymond <tamtamy.tym...@gmail.com> ---
> I cannot reproduce it on an appimage on Linux Mint with Cinnamon.
>
> @yggdrasilincar can you please check if it happens also with (1) OpenGL
> instead
> of ANGLE, and (2) disabled Canvas Graphics Acceleration? Also to make it
> easier
> for other people triaging this issue: do I understand correctly that Krita
> 4.3.0 has the same issue?
>
> Please also attach the output from Help -> Show system information for bug
> reports.
>
> > I've never submitted a bug report before.
>
> You did quite well for the first time :) And that section meant exactly
> what
> you thought. Thanks for submitting.
>
> --
> You are receiving this mail because:
> You reported the bug.

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