https://bugs.kde.org/show_bug.cgi?id=422578

Nate Graham <n...@kde.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Assignee|k...@privat.broulik.de       |n...@kde.org
             Status|CONFIRMED                   |ASSIGNED

--- Comment #11 from Nate Graham <n...@kde.org> ---
Working on this. Seems like the problem is that the DBus reply gives us a QRect
that's in scaled pixels while shownOnScreen->availableGeometry() gives us raw
pixels, and the positioning algorithm only works with physical pixels. At 100%
scale, these are identical, so there's no bug. At greater than 100% scale, the
calculation will be off by a magnitude that increases as the scale does.

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