https://bugs.kde.org/show_bug.cgi?id=423108
Bug ID: 423108 Summary: After the compositor is turned off then on (such as after game) Latte-Dock has a double-blur effect Product: lattedock Version: 0.9.11 Platform: Archlinux Packages OS: Linux Status: REPORTED Severity: normal Priority: NOR Component: application Assignee: mvourla...@gmail.com Reporter: gregorystar...@gmail.com Target Milestone: --- Created attachment 129451 --> https://bugs.kde.org/attachment.cgi?id=129451&action=edit This picture shows the broken double-blur effect. SUMMARY I have set it up to suspend compositor when games are running in Kwin settings. Before I launch a game, the dock looks normal. After playing the game and then closing it (and the compositor re-enabling) the dock has a weird 'double blur' effect. In order to get rid of this effect i need to killall latte-dock latte-dock & This has occured with many games, though not uniformly when the compositor is disabled (sometimes, the double blur glitch does not occur.) It definitely occurs with Risk of Rain 2, Minecraft with Optifine, Doom 2016 and Doom Eternal, Ace Combat 7, and Space Engineers. STEPS TO REPRODUCE 1. Observe dock 2. Launch a game with KWIN autosuspend compositor enabled. 3. Close Game 4. Observe dock OBSERVED RESULT Dock with weird double blur effect, attached screenshot will highlight. EXPECTED RESULT Normal-looking dock. SOFTWARE/OS VERSIONS Linux/KDE Plasma: (available in About System) KDE Plasma Version: 5.18.5 KDE Frameworks Version: 5.70.0 Qt Version: 5.15.0 ADDITIONAL INFORMATION -- You are receiving this mail because: You are watching all bug changes.