https://bugs.kde.org/show_bug.cgi?id=347772

--- Comment #49 from Sergey <rion...@gmail.com> ---
I tried to do same QSG_RENDER_LOOP=basic trick with kscreenlocker-5.18.5 but
after 2 days of testing it seems it doesn't work anymore.

stack trace looks pretty much the same, it stucks somewhere in nvidia libraries
on creating textures.

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