https://bugs.kde.org/show_bug.cgi?id=419985

--- Comment #2 from Stefan Naumann <m...@stefannaumann.de> ---
I don't understand why it would be dangerous to upscale a project as the last
step. I mean, when I were to implement it, it would be adjusting the titles
(calculate new coordinates and sizes), update transitions and effects. Am I
missing something?

If the framerate were to change, one would need to recalculate the positions of
everything, but that is not the case here.

Rendering in a different resolution seems to render the image at the project
resolution, then upscaling it to be encoded, at least last time I tried that.
This makes titles blurry, while I would want them crisp.

Tbh, I don't find crashing to be a good "expected" behaviour. When there were
to be a failure, the application should always fail gracefully. But I don't
see, why changing the project-resolution would fail.

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