https://bugs.kde.org/show_bug.cgi?id=419985
--- Comment #2 from Stefan Naumann <m...@stefannaumann.de> --- I don't understand why it would be dangerous to upscale a project as the last step. I mean, when I were to implement it, it would be adjusting the titles (calculate new coordinates and sizes), update transitions and effects. Am I missing something? If the framerate were to change, one would need to recalculate the positions of everything, but that is not the case here. Rendering in a different resolution seems to render the image at the project resolution, then upscaling it to be encoded, at least last time I tried that. This makes titles blurry, while I would want them crisp. Tbh, I don't find crashing to be a good "expected" behaviour. When there were to be a failure, the application should always fail gracefully. But I don't see, why changing the project-resolution would fail. -- You are receiving this mail because: You are watching all bug changes.