https://bugs.kde.org/show_bug.cgi?id=414576
--- Comment #45 from Alex Mandrei <mandrei.a...@gmail.com> --- (In reply to Alex Mandrei from comment #44) > (In reply to Alex Mandrei from comment #43) > > As with the update for the Krita 4.2.9(i was using the previous version > > before updating) the zooming is choppy ,it freezes anytime I zoom by holding > > control and drag.Zooming works fine by using the navigator docker or by > > using my mouse wheel.I didn't not experience such thing in the previous > > version(s). > > I'm new to this and i don't know what further information i should add:) > > > > There my system info > > Krita > > > > Version: 4.2.9 > > Languages: en_US, en > > Hidpi: true > > > > Qt > > > > Version (compiled): 5.12.7 > > Version (loaded): 5.12.7 > > > > OS Information > > > > Build ABI: x86_64-little_endian-llp64 > > Build CPU: x86_64 > > CPU: x86_64 > > Kernel Type: winnt > > Kernel Version: 10.0.18362 > > Pretty Productname: Windows 10 (10.0) > > Product Type: windows > > Product Version: 10 > > > > OpenGL Info > > > > Vendor: "NVIDIA Corporation" > > Renderer: "GeForce 410M/PCIe/SSE2" > > Version: "4.5.0 NVIDIA 382.05" > > Shading language: "4.50 NVIDIA" > > Requested format: QSurfaceFormat(version 2.0, options > > QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize -1, redBufferSize > > -1, greenBufferSize -1, blueBufferSize -1, alphaBufferSize -1, > > stencilBufferSize -1, samples -1, swapBehavior > > QSurfaceFormat::DefaultSwapBehavior, swapInterval 1, colorSpace > > QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile) > > Current format: QSurfaceFormat(version 4.5, options > > QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize > > 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, > > stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DoubleBuffer, > > swapInterval 1, colorSpace QSurfaceFormat::sRGBColorSpace, profile > > QSurfaceFormat::CompatibilityProfile) > > Version: 4.5 > > Supports deprecated functions true > > is OpenGL ES: false > > > > QPA OpenGL Detection Info > > supportsDesktopGL: true > > supportsAngleD3D11: true > > isQtPreferAngle: false > > > > Hardware Information > > > > GPU Acceleration: none > > Memory: 4077 Mb > > Number of Cores: 4 > > Swap Location: C:/Users/molne/AppData/Local/Temp > > > > Current Settings > > > > Current Swap Location: C:/Users/molne/AppData/Local/Temp > > Undo Enabled: 1 > > Undo Stack Limit: 30 > > Use OpenGL: 0 > > Use OpenGL Texture Buffer: 1 > > Use AMD Vectorization Workaround: 1 > > Canvas State: OPENGL_SUCCESS > > Autosave Interval: 900 > > Use Backup Files: 1 > > Number of Backups Kept: 1 > > Backup File Suffix: ~ > > Backup Location: Same Folder as the File > > Use Win8 Pointer Input: 0 > > Use RightMiddleTabletButton Workaround: 0 > > Levels of Detail Enabled: 0 > > Use Zip64: 0 > > > > > > Display Information > > Number of screens: 1 > > Screen: 0 > > Name: \\.\DISPLAY1 > > Depth: 32 > > Scale: 1 > > Resolution in pixels: 1680x1050 > > Manufacturer: > > Model: > > Refresh Rate: 60 > > Additional info ,i'm using a One by Wacom tablet(not the new Wacom one > display) and i have the latest drivers installed! I just tried some new settings and ,i enabled canvas acceleration and i put the by angle renderer and it works better now,it doesnt freezes anymore for like 5 seconds anytime i zoom but just zooms very laggy,like,it goes in laggy steps ,it s usable now tho but still bad.. -- You are receiving this mail because: You are watching all bug changes.