https://bugs.kde.org/show_bug.cgi?id=414576

--- Comment #45 from Alex Mandrei <mandrei.a...@gmail.com> ---
(In reply to Alex Mandrei from comment #44)
> (In reply to Alex Mandrei from comment #43)
> >   As with the update for the Krita 4.2.9(i was using the previous version
> > before updating) the zooming is choppy ,it freezes anytime I zoom by holding
> > control and drag.Zooming works fine by using the navigator docker or by
> > using my mouse wheel.I didn't not experience such thing in the previous
> > version(s).
> > I'm new to this and i don't know what further information i should add:)
> > 
> > There my system info
> > Krita
> > 
> >  Version: 4.2.9
> >  Languages: en_US, en
> >  Hidpi: true
> > 
> > Qt
> > 
> >   Version (compiled): 5.12.7
> >   Version (loaded): 5.12.7
> > 
> > OS Information
> > 
> >   Build ABI: x86_64-little_endian-llp64
> >   Build CPU: x86_64
> >   CPU: x86_64
> >   Kernel Type: winnt
> >   Kernel Version: 10.0.18362
> >   Pretty Productname: Windows 10 (10.0)
> >   Product Type: windows
> >   Product Version: 10
> > 
> > OpenGL Info
> >  
> >   Vendor:  "NVIDIA Corporation" 
> >   Renderer:  "GeForce 410M/PCIe/SSE2" 
> >   Version:  "4.5.0 NVIDIA 382.05" 
> >   Shading language:  "4.50 NVIDIA" 
> >   Requested format:  QSurfaceFormat(version 2.0, options
> > QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize -1, redBufferSize
> > -1, greenBufferSize -1, blueBufferSize -1, alphaBufferSize -1,
> > stencilBufferSize -1, samples -1, swapBehavior
> > QSurfaceFormat::DefaultSwapBehavior, swapInterval 1, colorSpace
> > QSurfaceFormat::DefaultColorSpace, profile  QSurfaceFormat::NoProfile) 
> >   Current format:    QSurfaceFormat(version 4.5, options
> > QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize
> > 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8,
> > stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DoubleBuffer,
> > swapInterval 1, colorSpace QSurfaceFormat::sRGBColorSpace, profile 
> > QSurfaceFormat::CompatibilityProfile) 
> >      Version: 4.5
> >      Supports deprecated functions true 
> >      is OpenGL ES: false 
> > 
> > QPA OpenGL Detection Info 
> >   supportsDesktopGL: true 
> >   supportsAngleD3D11: true 
> >   isQtPreferAngle: false 
> > 
> > Hardware Information
> > 
> >   GPU Acceleration: none
> >   Memory: 4077 Mb
> >   Number of Cores: 4
> >   Swap Location: C:/Users/molne/AppData/Local/Temp
> > 
> > Current Settings
> > 
> >   Current Swap Location: C:/Users/molne/AppData/Local/Temp
> >   Undo Enabled: 1
> >   Undo Stack Limit: 30
> >   Use OpenGL: 0
> >   Use OpenGL Texture Buffer: 1
> >   Use AMD Vectorization Workaround: 1
> >   Canvas State: OPENGL_SUCCESS
> >   Autosave Interval: 900
> >   Use Backup Files: 1
> >   Number of Backups Kept: 1
> >   Backup File Suffix: ~
> >   Backup Location: Same Folder as the File
> >   Use Win8 Pointer Input: 0
> >   Use RightMiddleTabletButton Workaround: 0
> >   Levels of Detail Enabled: 0
> >   Use Zip64: 0
> > 
> > 
> > Display Information
> > Number of screens: 1
> >     Screen: 0
> >             Name: \\.\DISPLAY1
> >             Depth: 32
> >             Scale: 1
> >             Resolution in pixels: 1680x1050
> >             Manufacturer: 
> >             Model: 
> >             Refresh Rate: 60
> 
> Additional info ,i'm using a One by Wacom tablet(not the new Wacom one
> display) and i have the latest drivers installed!

I just tried some new settings and ,i enabled canvas acceleration and i put the
by angle renderer and it works better now,it doesnt freezes anymore for like 5
seconds anytime i zoom but just zooms very laggy,like,it goes in laggy steps
,it s usable now tho but still bad..

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