https://bugs.kde.org/show_bug.cgi?id=418650

--- Comment #3 from Kirill Kustov <kustov1...@gmail.com> ---
I consider the controller of angle and position of Inner Shadow. The black
point of the controller angle shows us the angle of light dropping on the
ball/circle. This information I read at the tip when I position the mouse on
the black point of the controller ("Set the angle of the light source").  If
the black point is the light source It means that ray of light spread from the
up-right corner to the down-left corner. And Inner Shadow must be drawn
down-left corner of ball/circle.
Now Inner Shadow is drawn on the light side od ball/circle - it is a bug.

Now it controller shows us the "Position of the shadow", not the light source
how tip shows us.

ps. Drop Shadow must be drawn down-left corner too if the position of the
controller the same.

In general, there is an illogical situation in the tip and drawing Inner
shadow.

I see two cases to fix the bug:
1. Rewrite tip to "Position of the shadow" - simple, but interface will be less
logical (I mean Drop shadow, etc. Tips will differ. User will be confused too.
He doesn't always look at the tip, he expect the tip has the same value - "Set
the angle of the light source".).
2. Fix shadow.

In both cases it'll fix the bug and interface will be more (second case) or
less (first case) logical.

Sorry for my English mistakes if any. I hope I clearly showed the bug that I
mean.

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