https://bugs.kde.org/show_bug.cgi?id=416833
Ahab Greybeard <ahab.greybe...@hotmail.co.uk> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |ahab.greybe...@hotmail.co.u | |k --- Comment #1 from Ahab Greybeard <ahab.greybe...@hotmail.co.uk> --- Created attachment 125493 --> https://bugs.kde.org/attachment.cgi?id=125493&action=edit Fractional Pixel Positioning The idea of fractions of a pixel is interesting and probably useful when calculating things like Gaussian Blur and rotation transforms. When applied to vectors projected onto a raster grid then it shows 'strange effects' Note that snapping to a 1 pixel grid only works if your cursor is close the the snapping target. If not, the cursor position can return fractional pixel coordinates from its relative screen location and these seem to be used during vector object creation and positioning and rendering. In the 'Fractional Pixel Positioning' attachment, the six small 1px wide vector rectangles are all identical, made by copy/pasting the first one. I moved them to arrange them, with grid set to 1px and grid snapping on. I could still position them at fractional pixel positions to give different rendered appearance. It may be that this needs to happen as part of general vector storage and processing since vectors have to carry exact and detailed size information. I'll set this to CONFIRMED in case it is a UI/Usability problem and see what the developers say. -- You are receiving this mail because: You are watching all bug changes.