https://bugs.kde.org/show_bug.cgi?id=399499
--- Comment #54 from Vlad Zahorodnii <vladz...@gmail.com> --- Alright, the streaming vertex buffer should be okay after a graphics reset since the GlxBackend destroys it, which leaves with another option - perhaps kwin attempts to render something before it has a chance to process the Scene::resetCompositing signal. I have ordered an NVIDIA video card, so hopefully I'll be able to investigate this problem more thoroughly soon. -- You are receiving this mail because: You are watching all bug changes.