https://bugs.kde.org/show_bug.cgi?id=414386
Bug ID: 414386 Summary: 'Split Alpha' creates unexpected edges with some brush blending modes Product: krita Version: nightly build (please specify the git hash!) Platform: MS Windows OS: MS Windows Status: REPORTED Severity: normal Priority: NOR Component: General Assignee: krita-bugs-n...@kde.org Reporter: acc4commissi...@gmail.com Target Milestone: --- Created attachment 124057 --> https://bugs.kde.org/attachment.cgi?id=124057&action=edit the file SUMMARY git f41bc3f 'Split Alpha' (+ other alpha-related operations) creates unexpected edges with some brush blending mode. I'm not sure it's related to Bug 410516, but it produces very similar results. STEPS TO REPRODUCE 1. Draw something on the layer with various brush blending modes. 2. Layers docker > Right click > Split alpha > Alpha into mask 3. Uncheck the visible option of its transparency mask. OBSERVED RESULT Edges of brushstrokes appear in various shapes. 'Normal' produces blocky edges. 'Overlay', 'Screen', 'Soft Light (SVG)', 'Multiply' etc produces sharp edges with artifacts. Only 'Luminosity / Shine (SAI)' produces the smooth result. EXPECTED RESULT It shouldn't vary, I guess? SOFTWARE/OS VERSIONS Windows: Win7 macOS: Linux/KDE Plasma: (available in About System) KDE Plasma Version: KDE Frameworks Version: Qt Version: ADDITIONAL INFORMATION Plus, there's this weird black triangles appears in vector text areas... -- You are receiving this mail because: You are watching all bug changes.