https://bugs.kde.org/show_bug.cgi?id=412558
Bug ID: 412558 Summary: Use all the computer's resources Product: marble Version: unspecified Platform: Other OS: Linux Status: REPORTED Severity: wishlist Priority: NOR Component: general Assignee: marble-b...@kde.org Reporter: colabor...@pseudoname.io Target Milestone: --- SUMMARY Use both GPU and all the CPU's cores to speed up the functioning of Marble, especially the vectorial maps' rendering. I'm using Marble 19.08.1 (sorry, it isnt among the options in the form), the latest stable version as of today (3/Oct/19) STEPS TO REPRODUCE 1. Search for a location 2. Move aroud the area, zoom in/out, etc. OBSERVED RESULT The map is moved slowly and you have to wait up to 7 - 8 seconds for it to be completely drawn on screen. The system monitor shows one CPU thread working at the 100% and the resting cores doing nothing. Also, the GPU fan doesn't immute, so I guess Marble isn't taking advantage of the GPU either. EXPECTED RESULT An espectacular boost due to a smart use of multi core CPU and modern graphics cards. SOFTWARE/OS VERSIONS Linux/KDE Plasma: Latest stable (3/8/19) (available in About System) KDE Plasma Version: Latest stable (3/8/19) KDE Frameworks Version: Latest stable (3/8/19) Qt Version: Latest stable (3/8/19) ADDITIONAL INFORMATION -- You are receiving this mail because: You are watching all bug changes.