https://bugs.kde.org/show_bug.cgi?id=411299

--- Comment #2 from Jaka Kranjc <s...@lynxlynx.info> ---
I don't have a clue. Mahjongg is typically a multiplayer game, so I couldn't
find anything relevant to this implementation. So maybe a configurable option?
It's infuriating when it happens and doesn't make much sense since pieces are
removed one by one.

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