https://bugs.kde.org/show_bug.cgi?id=390451

--- Comment #13 from Christoph Cullmann <cullm...@kde.org> ---
After more code inspection, I think we can improve here a bit, but not really
fix that for 1.1.

We need some non-fractional line height, both in "logic" and "real"
coordinates.

That means all is fine for stuff like 2x, 3x, ...

But as soon as you start with 1.5, problems arise.

We would try to improve for "nice" scalings like 0.5, 0.25, 0.125 by trying to
adjust the font size until a value is reached that allows for both logic and
real height to be a non-factional. That is easy for stuff like 1/2, 1/4, ...
but likely infeasible for a number that is not even sanely representable as
floating point (e.g. 1/10).

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