https://bugs.kde.org/show_bug.cgi?id=410163

--- Comment #4 from wolthera <griffinval...@gmail.com> ---
Nope, too tricky.

Things I tried:

1. Using the bounds of the paint device. This didn't make a difference.
2. using the bounds of the projection of the node. This lead to a weird offset,
probably because the masks themselves also get 'moved'.
3. Tried to add an extend to transformation masks, but of course, that function
only exists for colorize masks.

I think this'll need someone who actually understands the transform masks.

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