https://bugs.kde.org/show_bug.cgi?id=409052

Boudewijn Rempt <b...@valdyas.org> changed:

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                 CC|                            |b...@valdyas.org

--- Comment #7 from Boudewijn Rempt <b...@valdyas.org> ---
I went for the cheaper option, too, when I got my macbook pro in 2015, and
didn't get one with a dual gpu. Of course we're not going to spend time and/or
money on porting Krita to Metal. It's a proprietary API available only on a
minority platform. I also don't intend to spend Krita money on getting a mac
with an AMD GPU: Apple just doesn't sell any hardware worth the asking price at
the moment.

MoltenVK would only work if we'd port Krita's opengl to Vulkan, which is also
not planned. If Angle would get support for Metal, then that would be an
option.

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