https://bugs.kde.org/show_bug.cgi?id=362120
--- Comment #6 from vindica...@live.com --- XRender... I saw I had the option to change it to OpenGL and have done so (3.1, EGL). I'm seeing new effects including switching effects (kde is oh-so-pretty), and it is much more performant. I did a bunch of restarts/tests and while it seems to have been hit-or-miss, I think it may be working correctly now (based on the last 2 restarts/tests). ***** Compositing is active Compositing Type: OpenGL OpenGL vendor string: Intel Open Source Technology Center OpenGL renderer string: Mesa DRI Intel(R) Haswell OpenGL version string: 3.3 (Core Profile) Mesa 11.2.1 OpenGL platform interface: EGL OpenGL shading language version string: 3.30 Driver: Intel GPU class: Haswell OpenGL version: 3.3 GLSL version: 3.30 Mesa version: 11.2.1 X server version: 1.18.3 Linux kernel version: 4.5.1 Direct rendering: Requires strict binding: no GLSL shaders: yes Texture NPOT support: yes Virtual Machine: no OpenGL 2 Shaders are used Painting blocks for vertical retrace: no ***** -- You are receiving this mail because: You are watching all bug changes.