https://bugs.kde.org/show_bug.cgi?id=361154
--- Comment #42 from Bob Wya <bob.mt....@gmail.com> --- Created attachment 98386 --> https://bugs.kde.org/attachment.cgi?id=98386&action=edit pkill -9 kwin_x11 ; DISPLAY=:0 kwin_x11 --replace &>/dev/null & (In reply to Martin Gräßlin from comment #35) > Thanks for the log! There are two things in the log which I consider > suspicious: > * lots of "QPainter::restore: Unbalanced save/restore" - that's probably the > breeze deco > * QOpenGLContext::swapBuffers() called with non-exposed window, behavior is > undefined > > the latter must be from Qt, we don't use that in the rendering path, so > hopefully should not matter. > > Let's focus on the first issue: maybe try a different window decoration? Martin I've attached the log from running with the Plastik Window decoration... No other system changes. This time I do not notice the Window shadow artefacts or the monitor flashing/sync issues after running my test game. -- You are receiving this mail because: You are watching all bug changes.