https://bugs.kde.org/show_bug.cgi?id=361154

--- Comment #42 from Bob Wya <bob.mt....@gmail.com> ---
Created attachment 98386
  --> https://bugs.kde.org/attachment.cgi?id=98386&action=edit
pkill -9 kwin_x11  ; DISPLAY=:0 kwin_x11 --replace &>/dev/null &

(In reply to Martin Gräßlin from comment #35)
> Thanks for the log! There are two things in the log which I consider
> suspicious:
> * lots of "QPainter::restore: Unbalanced save/restore" - that's probably the
> breeze deco
> * QOpenGLContext::swapBuffers() called with non-exposed window, behavior is
> undefined
> 
> the latter must be from Qt, we don't use that in the rendering path, so
> hopefully should not matter.
> 
> Let's focus on the first issue: maybe try a different window decoration?

Martin I've attached the log from running with the Plastik Window decoration...
No other system changes.

This time I do not notice the Window shadow artefacts or the monitor
flashing/sync issues after running my test game.

-- 
You are receiving this mail because:
You are watching all bug changes.

Reply via email to