https://bugs.kde.org/show_bug.cgi?id=361692

            Bug ID: 361692
           Summary: Clock doesn't update while compositing is off
           Product: plasmashell
           Version: 5.6.2
          Platform: Archlinux Packages
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: NOR
         Component: Digital Clock
          Assignee: mklape...@kde.org
          Reporter: tamius....@gmail.com
                CC: plasma-b...@kde.org

When I start a game that disables compositing (e.g. CSGO, XCOM:EU/EW, Civ 5),
the digital clock stops updating at all. If I launch a game that disables
compositing at, say, 18:30, the digital clock in my panel will display 18:30
until the moment I quit game and compositing becomes enabled — regardless of
whether I've played for 15 minutes or 6 hours.

Reproducible: Always

Steps to Reproduce:
1. Launch a game that disables compositing (e.g. Counter Strike)
2. Note the time
3. Play the game for some time, e.g. one competitive match (or ten)
4. Tab out of the game (or don't run the game in full screen in the first
place)

Actual Results:  
Clock displays time from few hours ago (depends on how long you were playing)

Expected Results:  
Clock displays current time.

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