https://bugs.kde.org/show_bug.cgi?id=400788
Vlad Zagorodniy <vladz...@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Version Fixed In| |5.15.0 Latest Commit| |https://commits.kde.org/kwi | |n/295138145ca2cc0b8b9d637f6 | |071298d356084d0 Status|CONFIRMED |RESOLVED --- Comment #20 from Vlad Zagorodniy <vladz...@gmail.com> --- Git commit 295138145ca2cc0b8b9d637f6071298d356084d0 by Vlad Zagorodniy. Committed on 02/12/2018 at 17:59. Pushed by vladz into branch 'master'. Make sure that effect windows outlive effects Summary: Compositing is suspended/finished in a very hard way fashion, effect windows are destroyed without notifying effects about it. AnimationEffect tries gracefully release deleted windows, but because in some cases(like when suspending compositing) a deleted window can be already destroyed, a segmentation fault can happen. This change adjusts the order in which effect windows and effects are destroyed, so AnimationEffect (and other effects) cannot access dangling pointers. FIXED-IN: 5.15.0 Reviewers: #kwin, graesslin Reviewed By: #kwin, graesslin Subscribers: graesslin, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D17311 M +1 -0 autotests/integration/CMakeLists.txt A +150 -0 autotests/integration/dont_crash_reinitialize_compositor.cpp [License: GPL (v2)] M +7 -2 composite.cpp M +13 -0 effects.cpp M +9 -0 effects.h https://commits.kde.org/kwin/295138145ca2cc0b8b9d637f6071298d356084d0 -- You are receiving this mail because: You are watching all bug changes.