https://bugs.kde.org/show_bug.cgi?id=268584
Jesper Goll <jes...@goll-rossau.dk> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEEDSINFO |REPORTED Resolution|WAITINGFORINFO |--- --- Comment #2 from Jesper Goll <jes...@goll-rossau.dk> --- I have "retested" this today - after not having used Kblocks for several years. The scoring rules seem still to be as described in the bug report. However, that hardly matters now - my high score list based on the old scoring rules is long gone, and so, I suspect, is everybody else's, so this is hardly going to bother anybody now. I don't really understand the way Kblocks works now. The present scoring rules - in combination with the difficulty level increase logic - means that it takes forever, even at the hardest difficulty setting, to get the game to a point when there is actually any challenge involved in playing it. This, however, seems to be by design (see https://bugs.kde.org/show_bug.cgi?id=267859) ... so, basically, I can just play some other game and leave Kblocks to those who want it the way it is. As far as I am concerned, this bug can be closed now. :) -- You are receiving this mail because: You are watching all bug changes.