https://bugs.kde.org/show_bug.cgi?id=268584

Jesper Goll <jes...@goll-rossau.dk> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEEDSINFO                   |REPORTED
         Resolution|WAITINGFORINFO              |---

--- Comment #2 from Jesper Goll <jes...@goll-rossau.dk> ---
I have "retested" this today - after not having used Kblocks for several years.

The scoring rules seem still to be as described in the bug report. However,
that hardly matters now - my high score list based on the old scoring rules is
long gone, and so, I suspect, is everybody else's, so this is hardly going to
bother anybody now.

I don't really understand the way Kblocks works now. The present scoring rules
- in combination with the difficulty level increase logic - means that it takes
forever, even at the hardest difficulty setting, to get the game to a point
when there is actually any challenge involved in playing it. This, however,
seems to be by design (see https://bugs.kde.org/show_bug.cgi?id=267859) ... so,
basically, I can just play some other game and leave Kblocks to those who want
it the way it is.

As far as I am concerned, this bug can be closed now. :)

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