https://bugs.kde.org/show_bug.cgi?id=397218

--- Comment #2 from bryanlong...@gmail.com ---
(In reply to Boudewijn Rempt from comment #1)
> Setting to normal: critical is for dataloss. I've tried to reproduce, but if
> I enter an offset of 64, 64 in the offset dialog, I don't see the pixel
> mismatch. Your video goes a bit too fast for me to really see what you
> entered in that dialog, though.

This bug doesn't exist when I use a smaller canvas size, but when canvas size
is 2048x2048, this bug occurs. I chose this canvas size using the texture
template instead of custom document (don't know if this is useful information).
I put 64px on X and 0px on Y in the dialog.

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