https://bugs.kde.org/show_bug.cgi?id=397218
--- Comment #2 from bryanlong...@gmail.com --- (In reply to Boudewijn Rempt from comment #1) > Setting to normal: critical is for dataloss. I've tried to reproduce, but if > I enter an offset of 64, 64 in the offset dialog, I don't see the pixel > mismatch. Your video goes a bit too fast for me to really see what you > entered in that dialog, though. This bug doesn't exist when I use a smaller canvas size, but when canvas size is 2048x2048, this bug occurs. I chose this canvas size using the texture template instead of custom document (don't know if this is useful information). I put 64px on X and 0px on Y in the dialog. -- You are receiving this mail because: You are watching all bug changes.