https://bugs.kde.org/show_bug.cgi?id=395632
--- Comment #36 from Martin Flöser <mgraess...@kde.org> --- (In reply to Benjamin Xiao from comment #35) > Oh interesting! So when I try disabling KWIN_TRIPLE_BUFFER, Painting blocks > for vertical retrace becomes yes. Kwin then correctly runs at 144 FPS!!! > > But why do I have to disable KWIN_TRIPLE_BUFFER? Should this be enabled or > not? What do you mean by disable? Removing the environment variable or setting it to 0? -- You are receiving this mail because: You are watching all bug changes.