https://bugs.kde.org/show_bug.cgi?id=395632

--- Comment #36 from Martin Flöser <mgraess...@kde.org> ---
(In reply to Benjamin Xiao from comment #35)
> Oh interesting! So when I try disabling KWIN_TRIPLE_BUFFER, Painting blocks
> for vertical retrace becomes yes. Kwin then correctly runs at 144 FPS!!!
> 
> But why do I have to disable KWIN_TRIPLE_BUFFER? Should this be enabled or
> not?

What do you mean by disable? Removing the environment variable or setting it to
0?

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