https://bugs.kde.org/show_bug.cgi?id=395493

David Edmundson <k...@davidedmundson.co.uk> changed:

           What    |Removed                     |Added
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                 CC|                            |k...@davidedmundson.co.uk

--- Comment #6 from David Edmundson <k...@davidedmundson.co.uk> ---
Crash is in 

    if (isTransformed())
        qFatal("Splitting quads is allowed only in pre-paint calls!");

if it was the assert above we wouldn't see QtCore in the stack, if it was QList
out of bounds, we would see two.

Also it makes sense as we are quite clearly in paintWindow which is
post-pre-paintWindow


Working backwards frame 10 can only be:
SceneOpenGL::Window::beginRenderWindow

(line 1193)

which from the comment in the code 

"// split all quads in bounding rect with the actual rects in the region" 
which seems to go against the text of the other assert.
However, I can't get a transformed quad when trying to reproduce.

Jesus, can you post your ~/.config/kwinrc

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