https://bugs.kde.org/show_bug.cgi?id=368838
--- Comment #38 from Matt Whitlock <k...@mattwhitlock.name> --- (In reply to David Edmundson from comment #37) > Please see my requests on #34 (In reply to David Edmundson from comment #34) > If you're running < Qt5.10 or < 5.9.3 upgrade now so you have them and don't > confuse this report. (Quoting myself from comment #36) > I am running Qt 5.9.4 and Plasma 5.12.1 now > Please also report if you're using the basic or threaded render loop. You > can find out by running QSG_INFO=1 plasmashell and reading the output. qt.scenegraph.general: QSG: basic render loop qt.scenegraph.general: Using sg animation driver qt.scenegraph.general: texture atlas dimensions: 4096x2048 qt.scenegraph.general: R/G/B/A Buffers: 8 8 8 8 qt.scenegraph.general: Depth Buffer: 24 qt.scenegraph.general: Stencil Buffer: 8 qt.scenegraph.general: Samples: -1 qt.scenegraph.general: GL_VENDOR: X.Org qt.scenegraph.general: GL_RENDERER: AMD Radeon (TM) R7 300 Series (BONAIRE / DRM 3.23.0 / 4.15.3-gentoo, LLVM 5.0.1) qt.scenegraph.general: GL_VERSION: 3.0 Mesa 17.3.3 qt.scenegraph.general: GL_EXTENSIONS: *(snip)* qt.scenegraph.general: Max Texture Size: 16384 qt.scenegraph.general: Debug context: false > Also please download the sample QML file in > https://bugreports.qt.io/browse/QTBUG-61754 and report on whether that gives > you issues. I observed no issues when I ran the sample QML file in qmlscene, but those sample images are tiny and would take a very long time to fill up VRAM, so it may not be a useful test. -- You are receiving this mail because: You are watching all bug changes.