https://bugs.kde.org/show_bug.cgi?id=368838

--- Comment #38 from Matt Whitlock <k...@mattwhitlock.name> ---
(In reply to David Edmundson from comment #37)
> Please see my requests on #34

(In reply to David Edmundson from comment #34)
> If you're running < Qt5.10 or < 5.9.3 upgrade now so you have them and don't
> confuse this report.

(Quoting myself from comment #36)
> I am running Qt 5.9.4 and Plasma 5.12.1 now

> Please also report if you're using the basic or threaded render loop. You
> can find out by running QSG_INFO=1 plasmashell and reading the output.

qt.scenegraph.general: QSG: basic render loop
qt.scenegraph.general: Using sg animation driver
qt.scenegraph.general: texture atlas dimensions: 4096x2048
qt.scenegraph.general: R/G/B/A Buffers:    8 8 8 8
qt.scenegraph.general: Depth Buffer:       24
qt.scenegraph.general: Stencil Buffer:     8
qt.scenegraph.general: Samples:            -1
qt.scenegraph.general: GL_VENDOR:          X.Org
qt.scenegraph.general: GL_RENDERER:        AMD Radeon (TM) R7 300 Series
(BONAIRE / DRM 3.23.0 / 4.15.3-gentoo, LLVM 5.0.1)
qt.scenegraph.general: GL_VERSION:         3.0 Mesa 17.3.3
qt.scenegraph.general: GL_EXTENSIONS:      *(snip)*
qt.scenegraph.general: Max Texture Size:  16384
qt.scenegraph.general: Debug context:     false

> Also please download the sample QML file in
> https://bugreports.qt.io/browse/QTBUG-61754 and report on whether that gives
> you issues.

I observed no issues when I ran the sample QML file in qmlscene, but those
sample images are tiny and would take a very long time to fill up VRAM, so it
may not be a useful test.

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