https://bugs.kde.org/show_bug.cgi?id=386801

--- Comment #3 from rasa.putn...@gmail.com ---
(In reply to Alvin Wong from comment #1)
> I'm sorry, but your description is completely unclear on what the actual
> issue is. Please reply with these points:
> 
> 1. Steps to reproduce the problem
> 2. What is the expected behavior?
> 3. What went wrong?
> 4. Your operating system
> 
> If possible, please also provide screenshots or/and videos showing the issue.

Krita
  Version: 3.3.2

OS Information
  Build ABI: x86_64-little_endian-llp64
  Build CPU: x86_64
  CPU: x86_64
  Kernel Type: winnt
  Kernel Version: 10.0.15063
  Pretty Productname: Windows 10 (10.0)
  Product Type: windows
  Product Version: 10

OpenGL Info 
  Vendor:  Google Inc. 
  Renderer:  "ANGLE (Mobile Intel(R) 4 Series Express Chipset Family (Microsoft
Corporation - WDDM 1.1) Direct3D11 vs_4_0 ps_4_0)" 
  Version:  "OpenGL ES 3.0 (ANGLE 2.1.0.8613f4946861)" 
  Shading language:  OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0.8613f4946861) 
  Requested format:  QSurfaceFormat(version 3.0, options
QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24,
redBufferSize -1, greenBufferSize -1, blueBufferSize -1, alphaBufferSize -1,
stencilBufferSize 8, samples -1, swapBehavior
QSurfaceFormat::SwapBehavior(DoubleBuffer), swapInterval 0, profile 
QSurfaceFormat::OpenGLContextProfile(CompatibilityProfile)) 
  Current format:    QSurfaceFormat(version 3.0, options
QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8,
greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8,
samples 0, swapBehavior QSurfaceFormat::SwapBehavior(DefaultSwapBehavior),
swapInterval 0, profile  QSurfaceFormat::OpenGLContextProfile(NoProfile)) 
     Version: 3.0
     Supports deprecated functions false 
     is OpenGL ES: true 

QPA OpenGL Detection Info 
  supportsDesktopGL: false 
  supportsAngleD3D11: true 
  isQtPreferAngle: true 
  overridePreferAngle: false 
== log ==
 createPlatformOpenGLContext QSurfaceFormat(version 3.0, options
QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24,
redBufferSize -1, greenBufferSize -1, blueBufferSize -1, alphaBufferSize -1,
stencilBufferSize 8, samples -1, swapBehavior
QSurfaceFormat::SwapBehavior(DoubleBuffer), swapInterval 0, profile 
QSurfaceFormat::OpenGLContextProfile(CompatibilityProfile))
Basic wglCreateContext gives version 1.1
OpenGL version too low
OpenGL 2.0 entry points not found
GPU features: QSet()
supportedRenderers GpuDescription(vendorId=0x8086, deviceId=0x2a42,
subSysId=0x2631028, revision=7, driver: "igdumd64.dll", version=8.15.10.2702,
"Mobile Intel(R) 4 Series Express Chipset Family (Microsoft Corporation - WDDM
1.1)") renderer:  QFlags(0x2|0x4|0x8|0x20)
Qt: Using EGL from libEGL
Qt: Using OpenGL ES 2.0 from libGLESv2
create Created EGL display 0x277a910 v 1 . 4
createPlatformOpenGLContext QSurfaceFormat(version 3.0, options
QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24,
redBufferSize -1, greenBufferSize -1, blueBufferSize -1, alphaBufferSize -1,
stencilBufferSize 8, samples -1, swapBehavior
QSurfaceFormat::SwapBehavior(DoubleBuffer), swapInterval 0, profile 
QSurfaceFormat::OpenGLContextProfile(CompatibilityProfile))
~QWindowsEGLStaticContext Releasing EGL display  0x277a910 
== end log == 

here u go.

1. if i use any of the selection tools
2. marching ants around the area that i selected 
3. they don't appear (if i select the mask option also nothing changes) 
4. windows 10

the selections are there, but they are not indicated and it's confusing as
heck.

sorry to bother you and thank you

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