https://bugs.kde.org/show_bug.cgi?id=386142

--- Comment #4 from Alvin Wong <alvinhoc...@gmail.com> ---
I have an idea... maybe we can have it fall back to direct3d 9 with ANGLE for
rendering the QML stuff? The OpenGL canvas can be kept disabled. Not sure if
this will really work though.

-- 
You are receiving this mail because:
You are watching all bug changes.

Reply via email to