https://bugs.kde.org/show_bug.cgi?id=386142
--- Comment #4 from Alvin Wong <alvinhoc...@gmail.com> --- I have an idea... maybe we can have it fall back to direct3d 9 with ANGLE for rendering the QML stuff? The OpenGL canvas can be kept disabled. Not sure if this will really work though. -- You are receiving this mail because: You are watching all bug changes.