https://bugs.kde.org/show_bug.cgi?id=384765

David Edmundson <k...@davidedmundson.co.uk> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|---                         |FIXED
             Status|CONFIRMED                   |RESOLVED
      Latest Commit|                            |https://commits.kde.org/kwi
                   |                            |n/fc887ab9078803520e9894ee2
                   |                            |a25542bfc45aa3c

--- Comment #3 from David Edmundson <k...@davidedmundson.co.uk> ---
Git commit fc887ab9078803520e9894ee2a25542bfc45aa3c by David Edmundson.
Committed on 01/11/2017 at 17:59.
Pushed by davidedmundson into branch 'master'.

Render GL Window decorations at the correct scale

Summary:
Under wayland we support high DPI putting by putting a separation
between the logical co-ordinate system and the resolution of rendered
assets.

When a window is on a high DPI screen, we should render at the higher
resolution.

Like the window scaling this handles any combination of a 2x scaled
decoration being rendered on a 1x screen or vice versa.

---
This patch is a bit different from the other scaling stuff. We have to
generate the quads *before* we have an updated texture with the new
scale. This means the scale isn't attached to the buffer like elsewhere.

That's why I added a property in TopLevel so there's still one canonical
source and things can't get out of sync.

Test Plan:
Crystal clear breeze and oxygen decos on my @2x display
Drag windows to attached @1x display, things still look OK when across 2
screens
Changing the scale of a screen updated the decos instantly

Reviewers: #plasma, graesslin

Reviewed By: #plasma, graesslin

Subscribers: graesslin, plasma-devel, kwin, #kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D8600

M  +9    -6    decorations/decorationrenderer.cpp
M  +9    -5    plugins/scenes/opengl/scene_opengl.cpp
M  +1    -1    plugins/scenes/qpainter/scene_qpainter.cpp
M  +1    -0    plugins/scenes/xrender/scene_xrender.cpp
M  +10   -8    scene.cpp
M  +1    -1    scene.h
M  +15   -5    toplevel.cpp
M  +14   -0    toplevel.h

https://commits.kde.org/kwin/fc887ab9078803520e9894ee2a25542bfc45aa3c

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