https://bugs.kde.org/show_bug.cgi?id=385519

--- Comment #2 from nestorantonio....@gmail.com ---
Hello Alvin, sure.
 This is the output:

------------

Krita
  Version: 3.3.0

OS Information
  Build ABI: x86_64-little_endian-llp64
  Build CPU: x86_64
  CPU: x86_64
  Kernel Type: winnt
  Kernel Version: 6.1.7601
  Pretty Productname: Windows 7 SP 1 (6.1)
  Product Type: windows
  Product Version: 7sp1

OpenGL Info
  Vendor:  Google Inc.
  Renderer:  "ANGLE (Parallels Display Adapter (WDDM) Direct3D11 vs_4_1
ps_4_1)"
  Version:  "OpenGL ES 3.0 (ANGLE 2.1.0.8613f4946861)"
  Shading language:  OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0.8613f4946861)
  Requested format:  QSurfaceFormat(version 3.0, options
QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize
24, redBufferSize -1, greenBufferSize -1, blueBufferSize -1,
alphaBufferSize -1, stencilBufferSize 8, samples -1, swapBehavior
QSurfaceFormat::SwapBehavior(DoubleBuffer), swapInterval 0, profile
 QSurfaceFormat::OpenGLContextProfile(CompatibilityProfile))
  Current format:    QSurfaceFormat(version 3.0, options
QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize
8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8,
stencilBufferSize 8, samples 0, swapBehavior
QSurfaceFormat::SwapBehavior(DefaultSwapBehavior), swapInterval 0, profile
 QSurfaceFormat::OpenGLContextProfile(NoProfile))
     Version: 3.0
     Supports deprecated functions false
     is OpenGL ES: true

QPA OpenGL Detection Info
  supportsDesktopGL: true
  supportsAngleD3D11: true
  isQtPreferAngle: false
  overridePreferAngle: false
== log ==
 createPlatformOpenGLContext QSurfaceFormat(version 3.0, options
QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize
24, redBufferSize -1, greenBufferSize -1, blueBufferSize -1,
alphaBufferSize -1, stencilBufferSize 8, samples -1, swapBehavior
QSurfaceFormat::SwapBehavior(DoubleBuffer), swapInterval 0, profile
 QSurfaceFormat::OpenGLContextProfile(CompatibilityProfile))
Basic wglCreateContext gives version 2.0
OpenGL 2.0 entry points available
GPU features: QSet()
supportedRenderers GpuDescription(vendorId=0x1ab8, deviceId=0x4005,
subSysId=0x4001ab8, revision=0, driver: "prl_umdd.dll",
version=8.15.10.32581, "Parallels Display Adapter (WDDM)") renderer:
 QFlags(0x1|0x2|0x4|0x8|0x20)
Qt: Using WGL and OpenGL from "opengl32.dll"
create OpenGL: "Parallels and Intel Inc.","Parallels using Intel Iris
OpenGL Engine" default ContextFormat: v2.1 profile:
QSurfaceFormat::OpenGLContextProfile(NoProfile) options:
QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions),SampleBuffers
Extensions: 105
QWindowsGLContext 0x2cb9890 GDI  requested:  QSurfaceFormat(version 3.0,
options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions),
depthBufferSize 24, redBufferSize -1, greenBufferSize -1, blueBufferSize
-1, alphaBufferSize -1, stencilBufferSize 8, samples -1, swapBehavior
QSurfaceFormat::SwapBehavior(DoubleBuffer), swapInterval 0, profile
 QSurfaceFormat::OpenGLContextProfile(CompatibilityProfile))
    obtained # 8 GDI QSurfaceFormat(version 2.1, options
QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize
24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize
8, stencilBufferSize 8, samples -1, swapBehavior
QSurfaceFormat::SwapBehavior(DoubleBuffer), swapInterval 1, profile
 QSurfaceFormat::OpenGLContextProfile(NoProfile))
     PIXELFORMATDESCRIPTOR dwFlags=0x8425 PFD_DRAW_TO_WINDOW
PFD_SUPPORT_OPENGL PFD_SUPPORT_COMPOSITION PFD_DOUBLEBUFFER iPixelType=0
cColorBits=32 cRedBits=8 cRedShift=16 cGreenBits=8 cGreenShift=8
cBlueBits=8 cBlueShift=0 cDepthBits=24 cStencilBits=8 iLayerType=0
dwVisibleMask=65535 cAlphaBits=8 cAlphaShift=24 cAccumBits=64
cAccumRedBits=16 cAccumGreenBits=16 cAccumBlueBits=16 cAccumAlphaBits=16
 swap interval:  1
    default:  ContextFormat: v2.1 profile:
QSurfaceFormat::OpenGLContextProfile(NoProfile) options:
QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions)
    HGLRC= 0x30000
createPlatformOpenGLContext QSurfaceFormat(version 3.0, options
QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize
24, redBufferSize -1, greenBufferSize -1, blueBufferSize -1,
alphaBufferSize -1, stencilBufferSize 8, samples -1, swapBehavior
QSurfaceFormat::SwapBehavior(DoubleBuffer), swapInterval 0, profile
 QSurfaceFormat::OpenGLContextProfile(CompatibilityProfile))
QWindowsGLContext 0x2cb9930 GDI  requested:  QSurfaceFormat(version 3.0,
options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions),
depthBufferSize 24, redBufferSize -1, greenBufferSize -1, blueBufferSize
-1, alphaBufferSize -1, stencilBufferSize 8, samples -1, swapBehavior
QSurfaceFormat::SwapBehavior(DoubleBuffer), swapInterval 0, profile
 QSurfaceFormat::OpenGLContextProfile(CompatibilityProfile))
    obtained # 8 GDI QSurfaceFormat(version 2.1, options
QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize
24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize
8, stencilBufferSize 8, samples -1, swapBehavior
QSurfaceFormat::SwapBehavior(DoubleBuffer), swapInterval 1, profile
 QSurfaceFormat::OpenGLContextProfile(NoProfile))
     PIXELFORMATDESCRIPTOR dwFlags=0x8425 PFD_DRAW_TO_WINDOW
PFD_SUPPORT_OPENGL PFD_SUPPORT_COMPOSITION PFD_DOUBLEBUFFER iPixelType=0
cColorBits=32 cRedBits=8 cRedShift=16 cGreenBits=8 cGreenShift=8
cBlueBits=8 cBlueShift=0 cDepthBits=24 cStencilBits=8 iLayerType=0
dwVisibleMask=65535 cAlphaBits=8 cAlphaShift=24 cAccumBits=64
cAccumRedBits=16 cAccumGreenBits=16 cAccumBlueBits=16 cAccumAlphaBits=16
 swap interval:  1
    default:  ContextFormat: v2.1 profile:
QSurfaceFormat::OpenGLContextProfile(NoProfile) options:
QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions)
    HGLRC= 0x10001
== end log ==

--------

On Mon, Oct 9, 2017 at 11:38 AM, Alvin Wong <bugzilla_nore...@kde.org>
wrote:

> https://bugs.kde.org/show_bug.cgi?id=385519
>
> Alvin Wong <alvinhoc...@gmail.com> changed:
>
>            What    |Removed                     |Added
> ------------------------------------------------------------
> ----------------
>                  CC|                            |alvinhoc...@gmail.com
>
> --- Comment #1 from Alvin Wong <alvinhoc...@gmail.com> ---
> Interesting, doesn't Parallels utilize a virtual machine to run Windows? It
> could be a bug with Parallels's Direct3D 10/11 driver.
>
> Can you provide the output from "Help"->"Show system information for bug
> reports" when using ANGLE?
>
> --
> You are receiving this mail because:
> You reported the bug.
>

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