https://bugs.kde.org/show_bug.cgi?id=372114

Jiri Palecek <jpale...@web.de> changed:

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                 CC|                            |jpale...@web.de

--- Comment #25 from Jiri Palecek <jpale...@web.de> ---
Hello

the problem here seems to be the fact that KConfig instances are *totally* not
thread safe, and the freeze protection thread uses the same one as the main
thread. When they stomp over each other, this crash ensues. I'll attach a
proposed patch to use a different KConfig instance.

On a deeper note, is that freeze check really necessary, safe and effective? I
would say 99%+ of times the freeze alarm goes off, it is actually the system
thrashing after startup/closing a big application (like a game), when all of
the other applications are resizing their windows/repainting and not really an
opengl driver freeze (of these duplicates, only bugs 372078, 373485 seem to be
genuinely related to the graphics. Any thoughts on that?

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