https://bugs.kde.org/show_bug.cgi?id=358869

--- Comment #19 from Martin Klapetek <mklape...@kde.org> ---
> I am curious on how the next software improvement will look like.

Pretty much like this:

connect(shell, &QQuickWindow::sceneGraphError, this,
[=](QQuickWindow::SceneGraphError error, const QString & message) {
    QMessageBox::critical(0, "Cannot initialize OpenGL context", message);
    exit();
});

I just need to find the proper file to put this into.

> How do you think about to collaborate also with an approach like the GL 
> Vendor-Neutral Dispatch library?

Sorry, we do UI stuff, we don't really do low-level GL.

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