https://bugs.kde.org/show_bug.cgi?id=383066
Bug ID: 383066 Summary: Improvement suggestion on the deform brush engine Product: krita Version: 3.2.0-beta.2 Platform: Other OS: MS Windows Status: UNCONFIRMED Severity: normal Priority: NOR Component: Brush engine Assignee: krita-bugs-n...@kde.org Reporter: reptilli...@live.com Target Milestone: --- The current deform brush engine sometimes seem to add into low value/brightness/luminosity when using the deform move tool. For some artist, this is a inconvenience for artists who wants to avoid adding darkness when deforming by using the opacity. For example - Results when lowering opacity - http://i.imgur.com/CwQwn0P.png You get a nice, and interesting liquify effect. Now, let me try with a test area - http://i.imgur.com/hTX7WBD.png . The area I am going to to deform is on the center of the screen, at full opacity, I get something like this - http://i.imgur.com/YpseI4A.png . Note that there's no sign of light area as it been erased. Now, with lowered brush opacity - http://i.imgur.com/MN0Wj4g.png . See how much nicer it looks? What I'm trying to say is that the deform brush tool should somehow be able to retain lightness as much as it can. It would also make artists' workflow so much faster as they don't have to deform brush so many time to get an effect. I hope I explained it well. Extra Information: Krita 4.0 Pre-Alpha, and 3.2 Beta Tested on Windows 10x64 -- You are receiving this mail because: You are watching all bug changes.