https://bugs.kde.org/show_bug.cgi?id=383066

            Bug ID: 383066
           Summary: Improvement suggestion on the deform brush engine
           Product: krita
           Version: 3.2.0-beta.2
          Platform: Other
                OS: MS Windows
            Status: UNCONFIRMED
          Severity: normal
          Priority: NOR
         Component: Brush engine
          Assignee: krita-bugs-n...@kde.org
          Reporter: reptilli...@live.com
  Target Milestone: ---

The current deform brush engine sometimes seem to add into low
value/brightness/luminosity when using the deform move tool. For some artist,
this is a inconvenience for artists who wants to avoid adding darkness when
deforming by using the opacity. 

For example - Results when lowering opacity - http://i.imgur.com/CwQwn0P.png

You get a nice, and interesting liquify effect. 

Now, let me try with a test area - http://i.imgur.com/hTX7WBD.png . The area I
am going to to deform is on the center of the screen, at full opacity, I get
something like this - http://i.imgur.com/YpseI4A.png . Note that there's no
sign of light area as it been erased. Now, with lowered brush opacity -
http://i.imgur.com/MN0Wj4g.png . See how much nicer it looks?

What I'm trying to say is that the deform brush tool should somehow be able to
retain lightness as much as it can. It would also make artists' workflow so
much faster as they don't have to deform brush so many time to get an effect.

I hope I explained it well.

Extra Information: Krita 4.0 Pre-Alpha, and 3.2 Beta Tested on Windows 10x64

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