https://bugs.kde.org/show_bug.cgi?id=358646
--- Comment #3 from Thomas Lübking <thomas.luebk...@gmail.com> --- in addition, export KWIN_TRIPLE_BUFFER=0 should kick you into the broken path. If that triggers it, I assume the cause to be either a) the reversed paint/sync/swap cycle which is required to measure the time we spend on creating the frame (::endRenderingFrame) or b) the recently added glXWaitGL() call in ::present() ("at least the nvidia blob manages to swap async") latter only in glxbackend.cpp, former also in eglonxbackend.cpp -- You are receiving this mail because: You are watching all bug changes.